AI Insights · Timothy · January 2022
Top 5 Casual Games on Android in Peru Q4 2021
Discover the performance trends of the top 5 casual games on the Android platform in Peru during Q4 2021, with data insights from Sensor Tower.
In the fourth quarter of 2021, the top 5 casual games on the Android platform in Peru exhibited a variety of performance trends. According to data from Sensor Tower, these games showed notable variations in weekly downloads, revenue, and active users.
Among Us from Innersloth LLC saw a fluctuating pattern in weekly downloads, starting at approximately 43.7K at the beginning of October and peaking at 63.6K in mid-November. The game’s weekly revenue varied from $205 in late September to a lower $92 by the end of December. Weekly active users initially increased from 39.3K to a high of 78.4K in mid-November, but later declined to 37.6K by the end of the year.
Ludo Club - Dice & Board Game by Moonfrog maintained consistent weekly downloads, with a remarkable peak at 49.3K in the last week of December. The game's weekly revenue showed a peak of $2.9K in mid-December. Weekly active users ranged from 53.7K at the start of October to 57.5K by the end of December, reflecting steady engagement.
Candy Crush Saga by King demonstrated strong weekly revenues, staying consistently above $6.7K, with a peak of $8.6K in mid-December. Downloads showed a peak of 40.1K in early November, and active users remained robust, ranging from 487.7K to 535.2K throughout the quarter.
Zombie Tsunami from Mobigame SAS experienced significant weekly downloads, especially in late October, with a peak of 59.1K. Revenue fluctuated, reaching a high of $204 in mid-December. Active users saw a considerable rise, peaking at 345.1K in early November before stabilizing around 315.5K by the end of December.
Plants vs. Zombies™ by ELECTRONIC ARTS showed consistent weekly downloads, with a notable increase to 40.6K in the last week of December. Revenue remained modest, peaking at $60 at the end of December. Weekly active users increased from 193.2K in late September to 223.4K by the end of the year.
For more detailed insights and data trends, visit Sensor Tower.